Lust: Games to Weapon Systems
But there's another reason, not often talked about, for the success of CROWS. The guys operating these systems grew up playing video games. They developed skills in operating systems (video games) very similar to the CROWS controls. This was important, because viewing the world around the vehicle via a vidcam is not as enlightening (although a lot safer) than having your head and chest exposed to the elements, and any firepower the enemy sends your way. But experienced video gamers are skilled at whipping that screen view around, and picking up any signs of danger. Iraqis are amazed at how observant CROWS is. Iraqis tend to just wrote this off as another example of American "magic." But the troops know betters. Video games can save your life.Attention Jack Thompson and Hillary Clinton!
The game censors are going to have a daylong orgasm with this, they have been waiting for just this kind of system to "prove" that games really are "murder simulators". No matter that the system was obviously designed after the FPS genre of games were established or that it is clear that the intent of the designers was to make it feel natural to FPS gamers. No, to these morons, this will be proof positive that games are evil.
When this happens, remember who predicted it!
Something tells me that good 'ol Jack is soiling himself right about...now.
Update: and... NOW.